Wizards Presents: Worlds and Monsters (D&D Supplement)

* Wizards Presents: Worlds and Monsters (D&D Supplement) ☆ PDF Read by * Wizards of the Coast eBook or Kindle ePUB Online free. Wizards Presents: Worlds and Monsters (D&D Supplement) A behind-the-scenes exploration of the D&D game.This lavishly illustrated 96-page book gives roleplaying game fans a unique, behind-the-screen glimpse into the making of the Dungeons & Dragons(R) roleplaying game. The book contains essays and asides from the games premier designers, developers, and editors. Through words and illustrations, it explores some of the D&D games most iconic locations and monsters, sharing insights never before revealed in any previous game produ

Wizards Presents: Worlds and Monsters (D&D Supplement)

Author :
Rating : 4.79 (529 Votes)
Asin : 0786948027
Format Type : paperback
Number of Pages : 96 Pages
Publish Date : 2015-05-10
Language : English

DESCRIPTION:

About the Author JENNIFER CLARKE WILKES works as an game editor at Wizards of the Coast, Inc. . She has also co-written a number of roleplaying game supplements, including the Faiths of Eberron(TM) and Sandstorm(TM) supplements

A behind-the-scenes exploration of the D&D game.This lavishly illustrated 96-page book gives roleplaying game fans a unique, behind-the-screen glimpse into the making of the Dungeons & Dragons(R) roleplaying game. The book contains essays and asides from the game's premier designers, developers, and editors. Through words and illustrations, it explores some of the D&D game's most iconic locations and monsters, sharing insights never before revealed in any previous game product.

"It does what it says on the label" according to Beau Yarbrough. Most of the negative reviews don't seem to be about the product itself, but rather what they wish Wizards of the Coast would have done instead.Like the other It does what it says on the label Beau Yarbrough Most of the negative reviews don't seem to be about the product itself, but rather what they wish Wizards of the Coast would have done instead.Like the other 4th Edition preview book, Worlds & Monsters does exactly what it promises: It gives a snapshot of what's to come in the new edition of Dungeons & Dragons, but from the vantage point of September 2007. This time, instead of hearing about various classes and races, we get a glimpse into the assumed setting of the game world. In previous editions, there were these assumed settings as well, but rarely were explicitly articul. th Edition preview book, Worlds & Monsters does exactly what it promises: It gives a snapshot of what's to come in the new edition of Dungeons & Dragons, but from the vantage point of September 2007. This time, instead of hearing about various classes and races, we get a glimpse into the assumed setting of the game world. In previous editions, there were these assumed settings as well, but rarely were explicitly articul. Thomas Milom said Not what I thought but it's a good read. I thought this was the real Not what I thought but it's a good read Thomas Milom I thought this was the real 4.0 monsters manual but it really was just a preview of 4.0. however I was very satisfied with it because it has opened my eyes to what D&D 4.0 is all about. If you want to learn more about D&D 4.0 with fully committing to buying the core books then check this book out. Of course they are going to make 4.0 seem like the best thing ever, but when you have that in mind you can make your own judgments on what you liked, and see what new and what has changed.. .0 monsters manual but it really was just a preview of Not what I thought but it's a good read Thomas Milom I thought this was the real 4.0 monsters manual but it really was just a preview of 4.0. however I was very satisfied with it because it has opened my eyes to what D&D 4.0 is all about. If you want to learn more about D&D 4.0 with fully committing to buying the core books then check this book out. Of course they are going to make 4.0 seem like the best thing ever, but when you have that in mind you can make your own judgments on what you liked, and see what new and what has changed.. .0. however I was very satisfied with it because it has opened my eyes to what D&D Not what I thought but it's a good read Thomas Milom I thought this was the real 4.0 monsters manual but it really was just a preview of 4.0. however I was very satisfied with it because it has opened my eyes to what D&D 4.0 is all about. If you want to learn more about D&D 4.0 with fully committing to buying the core books then check this book out. Of course they are going to make 4.0 seem like the best thing ever, but when you have that in mind you can make your own judgments on what you liked, and see what new and what has changed.. .0 is all about. If you want to learn more about D&D Not what I thought but it's a good read Thomas Milom I thought this was the real 4.0 monsters manual but it really was just a preview of 4.0. however I was very satisfied with it because it has opened my eyes to what D&D 4.0 is all about. If you want to learn more about D&D 4.0 with fully committing to buying the core books then check this book out. Of course they are going to make 4.0 seem like the best thing ever, but when you have that in mind you can make your own judgments on what you liked, and see what new and what has changed.. .0 with fully committing to buying the core books then check this book out. Of course they are going to make Not what I thought but it's a good read Thomas Milom I thought this was the real 4.0 monsters manual but it really was just a preview of 4.0. however I was very satisfied with it because it has opened my eyes to what D&D 4.0 is all about. If you want to learn more about D&D 4.0 with fully committing to buying the core books then check this book out. Of course they are going to make 4.0 seem like the best thing ever, but when you have that in mind you can make your own judgments on what you liked, and see what new and what has changed.. .0 seem like the best thing ever, but when you have that in mind you can make your own judgments on what you liked, and see what new and what has changed.. Eric Collins said No reason to buy this anymore. Unless you are just a huge fan of game design, there is no point to this product anymore. I borrowed one from a friend, it was very much a sneak preview, read it once and be done with it kind of product.

JENNIFER CLARKE WILKES works as an game editor at Wizards of the Coast, Inc. She has also co-written a number of roleplaying game supplements, including the Faiths of Eberron(TM) and Sandstorm(TM) supplements.

OTHER BOOK COLLECTION